YoYo Games is now part of Opera


We’ve got some big news! YoYo Games is now part of Opera - the global web innovator and creator of Opera GX - Opera GX is a browser built for gamers. With features that include countless customization options, sound effects, background music, a gaming-inspired design, as well as CPU, RAM and Network Bandwidth limiters, GX is less resource-hungry and leaves more of the computer’s resources for gaming. Beyond gaming, Opera’s browsers, news products and fintech solutions are the trusted choice of more than 380 million users worldwide, so we’re in great hands!

Today’s news signals the start of an exciting new journey. One that we believe will unlock many exciting possibilities for developers and educators. YoYo Games’ will continue to be based in Dundee, Scotland and General Manager Stuart Poole and Technical Lead Russell Kay will both remain with the business.

Looking forward, Opera has big plans for YoYo Games and GameMaker. Together with Opera GX, GameMaker will form the cornerstone of Opera Gaming - a new division focused on expanding Opera’s reach and capabilities within the gaming space.

“We are very excited to start working with the team at YoYo Games,” said Krystian Kolondra, EVP Browsers at Opera. “We see the platform as being an ideal acquisition to complement our global ambitions in gaming, along with our Opera GX gaming browser. We look forward to further growing Opera GX and to driving the growth of GameMaker, making it more accessible to novice users and developing it into the world’s leading 2D game engine used by commercial studios. We are also thrilled to find future synergies between YoYo Games’ products and Opera GX.”

Stuart Poole, General Manager of YoYo Games said, “It’s been clear to us from the first time we spoke to them that the whole of the team at Opera is incredibly passionate about games. Since joining them last week, the positivity and creative energy we are seeing from them has been overwhelming. We have always had big plans for improving GameMaker across all platforms, both from the perspective of improving accessibility and further developing the features available to commercial studios; and now we can’t wait to see them arrive much sooner.”

We are all massively enthusiastic about the future of GameMaker!

Written by Ross Manthorp
Ross Manthorp handles all things community at the GameMaker team. When he’s not pulling the strings from behind the scenes he’s enjoying Nintendo games, indie games, and getting emotional over cartoons and comics.
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