GMS Version 1.2.1130


Version 1.2.1130 is now availble on the Stable Channel.


  • Version 1.2 release!!
  • Bug fixes and stability issues addressed.
  • HTML5 3D performance of persistent models has been increased and the High Polygon 3D Model Demo now works (though it may take a while to load).
  • Added fps_real built in variable to get the frames per second figure shown when in Debug Mode.
  • Added show_debug_overlay( on_off ) function to allow the GML code to switch on and off the debug timing bars
  • Several issues with Android Gamepad functionality have been fixed
  • Education version released


Get the full list of items in the release notes here:

Written by Gavin Smart
Senior Project Manager Gavin uses his years of industry experience to oversee the direction of GameMaker. He enjoys climbing and snowboarding, and has filled out the GameMaker offices with tons of fun board games.
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