GameMaker: Studio 1.4.9999 Released

GameMaker: Studio 1.4.9999 Released

We recently said farewell to GameMaker: Studio 1.4 as we wound down our support. However, we promised one final update, and we're happy to say GameMaker: Studio version 1.4.9999 has been released to the Beta channel!

There is a lot in this final update including a few things that we would like to highlight: 

  • The removal of all online connectivity within the IDE. This means the news feed has been disabled (also stops the script errors shown on startup in previous versions). 
  • Links to the Marketplace and for managing your YoYo Account have been removed, so please use your browser to do this now. 
  • Demos and Tutorials now work off a download, rather than the online feeds. See our "Download Studio 1.4 Demos And Tutorials" Helpdesk FAQ for more info. 
  • Global Game Settings support for automatically downloading our third-party extensions has been removed. Please download in your browser and drag the package onto the IDE to import the extension to your project.

This version also contains:

  • Platforms changes and fixes for macOS, Ubuntu, Android, UWP, and HTML5.
  • Changes to the default GUI size for Draw GUI events to match the application_surface size so it is more consistent cross-platform.
  • Fixes have been added for the Fast-Collisions system (if you enabled this for your project in GGS).
  • Fixes for the new Audio System.
  • All in-game fixes in GMS2 2.1.5 (so there are a lot of fixes since 1804!) and even a few more extra fixes that have been resolved since the release of 2.1.5.

You can read all the details in full via the Release Notes

Whilst 1.4.9999 is in the Beta channel, we'll review your feedback on this GMC thread and review whether further fixes are required before the release is moved to the Stable branch. Please be aware that as support has ended for 1.x, we'll only fix critical or major issues while in Beta (e.g. a very easy-to-get crash from usage of the IDE). 

If you do have a major new issue, please let us know via that GMC thread, rather than sending a Helpdesk ticket or any other contact form, so we can keep everything in one place.

A massive thank you from all of us for using GameMaker: Studio 1!

Should I download GameMaker Studio 1.4 or GameMaker Studio 2?

If you’re ready to start making your own 2D games with GameMaker, but you’re not sure which version is right for you, here’s a quick rundown.

What is GameMaker: Studio 1.4?

We originally released GameMaker: Studio 1.4 in 2014, and continued to release updates until August 2018.

Version 1.4 is a stable release that no longer receives updates from the GameMaker team. It was also included in two Humble Bundles in 2016 and 2017, which is part of the reason it remains as popular as it does today.

What is GameMaker Studio 2?

GameMaker Studio 2 is the most recent version of the GameMaker game engine - we just don’t call it “Studio 2” anymore.

In 2022, we dropped the “Studio 2” from the name to make things a little easier. So, if you hear anyone talking about GameMaker Studio 2, they really mean the latest version of GameMaker.

The best and newest version of our game engine is only available on our download page. If you’ve already got GameMaker, you can download the latest updates as they release through the IDE.

GameMaker is completely free to download, with three additional tiers - Creator, Indie, and Enterprise - available to purchase for those looking to export their games to Windows, Mac, HTML5, PlayStation 4/5, Xbox Series X|S, and Nintendo Switch.





Free tier

Creator tier

Indie tier



Nintendo Switch



PlayStation 4



PlayStation 5

Amazon Fire

Xbox One

Android TV

Xbox Series X|S


GameMaker: Studio 1.4 vs. 2: Which should I download?

We recommend you download the latest version of GameMaker if you’re looking to make your own 2D game.

We’re constantly releasing updates and improvements to GameMaker that simplify game development and improve the IDE, but GameMaker: Studio 1.4 doesn’t receive these updates.

GameMaker 1.4 can only be downloaded from third-party websites that are not affiliated with us, or via the GameMaker accounts page.

If you like the reliability of mastering one version of GameMaker without worrying about updates to the IDE, we’ll be introducing Long Term Stable (LTS) builds of GameMaker in August 2022.

Written by Ross Manthorp

Ross Manthorp handles all things community at the GameMaker team. When he’s not pulling the strings from behind the scenes he’s enjoying Nintendo games, indie games (mostly roguelikes) and getting overly emotional about cartoons and comics.