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Using Surfaces

OVERVIEWAs there are some minor changes coming to GameMaker Studio 2 update 2.2.1 in regards to surfaces, I thought this would be an opportunity to go back over some basics of how surfaces…
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Gui Layer Secrets

The GUI layer is a powerful beast, and you can do all kinds of cool things with it, but it's also one of the most misunderstood things in GameMaker. With the recent changes to it in the 2.1.5…
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Dynamic Rendering Masks

So this is a quick one, but incredibly cool and valuable. When drawing to the screen (or a surface), most people only think about the colour, that is the red, green and blue channels, but…
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Realtime 2D Lighting in GameMaker Studio 2

One of the more advanced things developers want to do is create their own 2D lighting engine, but the reality of it sometimes gets a little overwhelming. In this post I'd like to cover the basics…